Diksha Chottani
AR/VR Developer & Graphics Programmer
Dublin, Ireland
Specializing in real-time rendering, multiplayer VR, and interactive 3D simulations. I am currently seeking full-time roles in Graphics/XR development as well as general Software Engineering positions starting September 2026.
Technical Skills
Programming Languages
Software & Platforms
Databases
Version Control & DevOps
Web Technologies
Scripting Languages
Editors / IDEs
Network & XR SDKs
Projects
Cross-platform multiplayer VR app with a GPU-based painting system using Ping-Pong Render Textures, collaborative networking via Server/Client RPCs with Row-Level Security, and an automated CI/CD pipeline via GitHub Actions.
3D simulation with a complete graphics pipeline — procedural dynamic time-of-day, Phong illumination, Additive Blending, Billboarding, hierarchical animation, and optimised GPU data transfer via VAO/VBO.
Experience
Jr. Software Developer Trainee
Enterprise QA Labs Inc · North Carolina, USA
Software Engineering Fellow
Headstarter AI · New York, USA
Education
MSc Computer Science — Augmented & Virtual Reality
Trinity College Dublin
BSc Computer Science
University of North Alabama